Just give it a few years. The continent you are currently on will be largely submerged soon enough.
Just give it a few years. The continent you are currently on will be largely submerged soon enough.
I can’t remember… I can’t remember what is was…
But this way offers a new paradigm in upward revenue stream dynamics.
Oh, I’m sorry. I could put the trash into a landfill where it’s gonna stay for millions of years. Or I could burn it up, get a nice smoky smell in here, and let that smoke go into the sky where it turns into stars.
Original Title: TIL that Technicolor is named after the Massachusetts Institute of Technology, where two of the founders of Technicolor, Inc., Herbert Kalmus and Daniel Frost Comstock, received their undergraduate degrees in 1904.
My issue with Stardew Valley content updates is that they change how the game works. It is not just adding extra postgame missions or something. The content updates tend to fundamentally change how some things work. Your possible/preferred routes to reach endgame today are much different than they were in 2016. It makes it feel like perpetual Early Access.
I am becoming the same way. Maybe I am just old, but I miss the days of buying something and having a finished product. Instead, we have games like this and Stardew Valley that release in an incomplete state and are still receiving major content updates almost a decade later.
It did not fit the criteria to be included in the experiment.
I used the latest release of each app, but did not include pre-releases. I only included apps that have released an update in the last 6 months
Not only has Eternity not been updated in almost an entire year, but it is still a pre-release (v0.1.2 at the moment).
“Security through obscurity” will only get you so far