

Stupid shit
The reality is, Biden got lots of shit done but he didn’t constantly brag about it. Or talk about things in progress
Whereas sleepy don can’t shut up even before deals are signed, and takes credit for literally everything


Stupid shit
The reality is, Biden got lots of shit done but he didn’t constantly brag about it. Or talk about things in progress
Whereas sleepy don can’t shut up even before deals are signed, and takes credit for literally everything


They realised that being different made others notice them, and since they’re too stupid to do that with science, the second easiest way is to just make your personality opposing everything unless it directly benefits them


Yeah. They literally could upgrade the system to broadcast to the car radio, or, just upgrade the audio …


If I ever broke the main controller on my Wii U (which Nintendo shut off online services for now) you needed to buy an entire new console
Another factor though was that I don’t need to play yet another Mario sequel. As a character, he’s actually not that interesting (and a bit of a cuck if we’re being honest)


I used to be loyal to Nintendo
No idea why anyone still supports them after the joycons were never really fixed on switch 1


Didn’t even notice it


I have no idea why there hasn’t been criminal investigations of reddit
There were basically childporn subs in the past, and a lot of incitement of criminal behavior.
They’ve gotten away with a lot


Every accusation is a confession in his case. And he’s made a lot of them.
Apparently pharmacy usage rose dramatically during Trump’s administration


The electric motor is watching you?


My go pro broke.
At this point, I just use my phone, and there are cheaper options
Also, when I see a fish eye lens in a video, I switch off immediately, because I know immediately that what I’m watching is heavily exaggerated


When this guy dies, there will be a flood of exclusive interview and by people and his staff about all the stupid shit he did and that an idiot he was


Well fuck
I grew up on games which shared the same monitor playing with my brother. Some were shared control where mouse and keyboard were simply split to do slightly different things
Apparently they weren’t multiplayer though. Despite there being 2 players controlling the same game.i literally have examples of games where nobody needs to compete
Nevermind the fact that the API allows entirely independent handling of controls too so it’s not the same as pure streaming.
It’s a great idea to anyone who knows about it
I’m not responding again… At the end of the day , people can check the links I sent to get the actual facts.
The only thing that happened is that I widened the goalposts because I thought of it more and games I have played to include even more things other than the original things I thought of.
Good luck with your crusade.


If you say so. Lol
No. SteamWorks only provides matchmaking and listing, not hosting.
And streaming/shared screen apparently. And input control over the internet (which addresses 2 major issues). So, you were wrong… You just didn’t anticipate it would change the context of the game so you only need to deal with it on a local level (which is actually brilliant)
Just admit its a cool feature. You don’t need to give a shit about steam to admit that.
What do you call it when 2 different players are controlling a game… The term is multiplayer. And I even gave examples of games (like Proverb), where real multiplayer would be very trivial to add using this. Not every multiplayer game needs to be split screen, or totally independent (particularly casual gaming).


Play together.
You can get it direct from the features page of the steam works api


Where can you buy games where you don’t provide that info?
You’d need it any time they pay by credit card


If it wasn’t steam you’d be likely cheering it
I gave you a list of practical examples, you’re now pretending they don’t count.
Even ignoring my examples, it’s still easier to develop online support for any local multiplayer game because it allows you basically deal with the game on a local level instead of worrying as much about dealing with the online aspect
It doesn’t have to solve every problem. But there is no solution that does
Like I said, I only found out from a developer who used it for their game. So this isn’t me guessing, but from a developer who seemed pretty f’ing amazed by it. And I researched it soon after


It works by streaming the game and basically just manages shared input. However, you are correct, I should have said ONLINE multiplayer (and I’ll edit that).
However, given this was a big thing a few years back, and the person I responded to “couldn’t even think how that would work” says a lot imho. https://www.gamedeveloper.com/business/steam-s-biggest-feature-for-indie-devs-is-its-least-talked-about specifically
I’ll also add, I’m playing a game similar to minesweeper at the moment (proverbs). Shared mouse/keyboard support would be good for some couples playing. There is no concept of multiplayer implemented, and yet, something like this could add very basic support quickly. Broken Age 2 I’m also playing, which is a point and click adventure game. I’d never play it multiplayer, but would also be cool to play with your girlfriend and you take control during different parts. Or, you can play games where there is simultaneous mouse / keyboard control normally. Instead of only 1 player doing both, you could split over the internet. Couch Co-op, even better, as both players are totally independent.
These are all applications which any “games dev” should certainly be able to think of immediately. Instead, it feels like, they just wanted to talk smack.


It works by streaming the game and the API basically just handles shared Input. That’s why it’s easy, because its basically screen sharing with enhancements. Playing multiplayer doesn’t necessarily even need to be split screen. Another game I’m playing now is proverb (which is like minesweeper), which is a puzzle game. You could safely share a mouse in it, or even adapt to have 2 different mice + remote play. Even though it definitely isn’t multiplayer, the paradigm used would work fine as a shared puzzle multiplayer game for casual gaming couples
I have edited what I said to better indicate I meant “Online multiplayer”, in case that was the confusion… But, i’m seriously doubting it, given that they “didn’t even know how it would work”, and their first reaction wasn’t “oh, remote play”. Also, kind of weird that they attacked me, were condescending, but, when I provided evidence, that destroyed their claim (remember, multiplayer could just be one user controlling the keyboard, and one user the mouse), suddenly, my behavior is bad.
More info is in: https://www.gamedeveloper.com/business/steam-s-biggest-feature-for-indie-devs-is-its-least-talked-about
I’m also playing broken age at the moment (a point and click). Again, you could throw it into remote play, and have multiple people taking the reins at different parts


EDIT: To be clear, I am referring to converting a offline game to online multiplayer. However, it could be argued that in some games, that integration could be as half-arsed as allowing mouse control for the other player (there was one game I played where that was the case, but can’t remember which one).
This isn’t a hidden feature AT ALL. It’s extremely well known.
I guess that confirms though, that they’re not a monopoly though, if you’ve been operating fine without touching steamworks.
Maybe now is a good time for you to actually check the steamworks API, since it clearly has features that benefit you.
And they seem to spend a huge amount on advertising too. More than anyone else I’ve seen