• astanix@lemmy.world
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    7 days ago

    Is there a jellyfin app on the Xbox? The ps5? Roku TV app store?

    I think no so it’s hard to switch if you have family using many different devices to watch plex.

    • schizo@forum.uncomfortable.business
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      7 days ago

      Roku TV app store

      Yes, and it works pretty well.

      But not so much with the consoles, though there is a UWP xbox app, but it’s uh, not very good.

    • kitnaht@lemmy.world
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      7 days ago

      No, No, and Yes – Consoles are notoriously difficult to work with. Not for actual programming, no - Consoles are difficult to navigate POLITICALLY. Xbox, understandably doesn’t like F/OSS software, and PS5 has tons of rules and regulations you must meet.

    • Flatfire@lemmy.ca
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      7 days ago

      Roku, yes. Xbox as well. PS5 no, but not for lack of trying. That’s apparently on Sony.

        • Flatfire@lemmy.ca
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          7 days ago

          That’s unfortunate to hear. Jellyfin does definitely suffer the from the problem of not having a teams developing apps under a unified banner. You can make your own, provided you’re determined enough, but guidance from the core Jellyfin team is not to be expected.

    • Jo Miran@lemmy.ml
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      7 days ago

      The UI for the Xbox app is rudimentary and a bit janky, but the performance is undeniably better than Plex. I have Plex and Jellyfin on the same machine, serving the same content, and Plex stutters often. It is especially bad when using subtitles. Jellyfin has no such issues.

    • TimLovesTech (AuDHD)(he/him)@badatbeing.social
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      7 days ago

      What type of device is the Xbox or PS5 hooked up to? If a TV (“smart TV”) then there is a client for both Roku and Android TV. If they are using a monitor, could they use the web client? Or could they use the web client on either console (I never had an Xbox, and only PS was PS1 so I honestly have no idea)?

      I’ve only used the Android/Android TV/web client versions from the Jellyfin team, but all seemed solid these days. On Linux I’ve also used a number of 3rd party clients, and there are plenty of 3rd party clients for most non-console platforms.